In other words, if you focus on pickpocketing or wielding pistols, you’ll make them even more effective over time. More advanced skills only unlock by putting points into the first tier, and upgrading individual skills require completing mini challenges, which incentivises your playstyle. XP and level ups earned from completing quests, making discoveries or defeating enemies award skill points to use on a huge skill tree spread across five categories: physical, social, combat, science, and tech. Once you’ve explored a location it’s convenient to fast-travel without even returning to your ship, but when a seven year-old game like No Man’s Sky can let you seamlessly fly and land on its infinite planets where you please, it’s hard not to feel deflated by Starfield’s limitations in space exploration.įortunately Starfield does excel in its deep role-playing systems, even if they merely iterate on previous RPGs. We get it, space is massive, so this is clearly down to expedience. Go into a menu, select a star system or planet, watch a cutscene, sit through a loading screen – and then you end up at your destination. Perhaps we’ve been spoiled by seamless open worlds recently, but loading screens when opening doorways to new areas feels jarring. The 360-era throwback colour scheme isn’t helped by the grainy film filter applied by default, but the biggest illusion breaker is just how fragmented exploring Starfield’s universe is. It’s in other words a fairly typical find-the-mcguffin quest dressed in the grandeur of space – albeit a particularly beige and grey version of it. Things turn up a notch as you discover a mysterious buried artifact that grants mysterious visions of being one with the cosmos this quickly brings you to the attention of Constellation, an organisation of explorers searching for the secrets of the universe. Set 300 years into a future where humanity has colonised other worlds, you’re a miner working on a remote planet. While Bethesda’s previous titles opened with dragons and nuclear war, Starfield’s introduction couldn’t be more boring.
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